by BlazeDroid at 10-07-2020, 12:02 PM
Hello hello!

Today I've pushed a new Blazescape update that's changing some things under the hood. Primarily I have introduced new methods and algorithms to the way skill XP is calculated. This should make it more consistent across skills.

See you in game!
~Blazedroid
by BlazeDroid at 09-29-2020, 10:53 PM
Another day, another Blazescape update!

Today we have another update rolled out, patching a few bugs, improving a few things. Here's a roundup of this update:
  • Removed some achievements that weren't being used
  • Preparing for the Zulrah update (adding in new models/animations)
  • Skills such as mining, woodcutting and herblore now accurately reflect difficulty level with XP
  • Hiscores are now filterable by a players difficulty
  • [Image: xUQlcIO.png]
  • Added a server "support" role. You can find support players in game with the blue `i` in their chat.

See you in game!
by BlazeDroid at 09-26-2020, 07:43 PM
BlazeScape Update 26th Sept 2020

In a few hours I'll be pushing the end of September update which brings in a lot of Quality of Life changes and bug fixes, as follows:

  • Ava's Accumulator/Attractor now picks up ammo
  • Fixed some client buttons on the quest tab being out of place
  • Pricing of some store items has been tweaked
  • Gargoyles have been added to slayer tower
  • Added more Lesser Demons to Tav Dungeon
  • Added Buy X and Sell X to stores
  • Drop Rate is now affected by difficulty with these values: 
                  Medium: +1% increase
                  Hard: +2% increase
                  Insane: +3% increase
  • Trivia has been revamped to be more based around RS
  • Some missing summoning items added to summoning shop

See you in game!

EDIT: This is now live!
by BlazeDroid at 09-26-2020, 11:21 AM
Hey everyone!

I've created an official discord which you can join here:
https://discord.gg/DHJhPJp

It's still being fleshed out but will be a good home for all the latest updates and discussions.

Thanks,
Blazedroid
by BlazeDroid at 09-19-2020, 04:18 PM
In a few hours I'll be pushing a client/server update that will fix the following:

- Choosing a difficulty defaults you to easy-mode.
- Certain trivia questions were getting stuck
- Skill capes check to ensure the player has level 99
- Skill cape shop was showing empty
- Performing certain skilling actions crashed the server.
- Cooking burn rate has been tweaked.
- Removed Jad from top of Slayer tower and added in fight caves - What I thought would be a fun feature, in hindsight is probably a bad idea.

Thank you all for sticking through the first day!

EDIT: this is now live!
by BlazeDroid at 09-19-2020, 12:03 PM
It's finally here! You can download Blazescape from the following link:
Blazescape
In order to play, you need Java 1.8, which you can download from
Oracle
by BlazeDroid at 09-16-2020, 09:37 AM
I'm proud to announce a server feature I've been working on. Weapon upgrades!

The idea is, that in exchange for "upgrade tokens" or something similar, you'll be able to increase the Tier of a variety of weapons, such as the Chaotic Rapier, in order to incrementally increase it's stats up until Tier 10.

[Image: dXDC7tr.png]
[Image: g2dpUI8.png]
by BlazeDroid at 09-12-2020, 02:03 PM
I have been putting in some time to work on the BlazeScape client and have made a lot of changes to the client security. This is now in a position where I am happy where the client is, and probably won't require many more changes. We are on track for releasing BlazeScape on September 19th.
I have some minor changes I'd like to make to the server, once that's done it's time to play!

Thanks,
BlazeDroid.
by BlazeDroid at 09-09-2020, 09:35 AM
This update is short, but full of good changes.

I have made some changes to the client to fix some login issues I managed to detect pretty early on (and thankfully before release!), as well as implementing a more reliable cache downloader.
I've decided that it will probably be best to have a launcher rather than running the client directly, so this will come next. I have found an open source one that should work for the time being.

In addition, I've implemented v1 of the prestige store!

[Image: ojgYTNB.png]
by BlazeDroid at 09-05-2020, 08:04 PM
Blazescape News - 04/08/2020

Here is the state of BlazeScape as of 04/08/2020:

- Bank pins work!
[Image: EFPMip0.png]
- Jad no longer crashes the client on death!

There are a remaining amount of issues I'm looking to fix before Blazescape is released.
  • EverythingRS - I'd like to implement the EverythingRS API that will allow easy voting/donation integrations.
  • Clean up achievements - Some achievements are no longer relevant for the vision I have for Blazescape. These need changing/removing
  • Prestige store - The prestige store items need changing, the current store is not balanced.
Once these are done, Blazescape will be released in a 0.5 state.
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